DM26-SD1_Doki_Doki_Tsuyoi_Decks:_25_of_Royal_Roads
40 cards total

Water/ Darkness· Creature· Death Puppet / Dragon's Bride
5 · #1 · Power 6000
■ Justdiver
■ Double breaker
■ Each of your Death Puppets get "blocker".
■ When you put this creature, you may put the top 2 cards of your deck into your graveyard. Then you may put a Death Puppet that costs 4 or less from your graveyard.
■ Whenever one of your Death Puppets leaves, you may draw a card. Then your opponent discards a card from their hand.

Darkness· Spell
5 · #1
■ You may cast this spell from your graveyard, If you do, after you cast, put it on the bottom of your deck instead of your graveyard.
■ Choose 2 of the following. (You may choose the same one twice.) ► Your opponent chooses a card in their hand and discards it. ► Put a darkness creature that costs 4 or less or a darkness aura that costs 4 or less from your graveyard. ► Choose one of your opponent's creatures. That creature gets -4000 power until the end of the turn. (A creature that has power 0 or less is destroyed.)

Water· Creature· Poseidia Dragon / Shinobi
6 · #1 · Power 6000
■ Double breaker (This creature breaks 2 shields.)
■ When this creature would be discarded from your hand during your opponent's turn, you may put it instead. If you do, you may choose a creature and return it to its owner's hand.
■ Whenever you use a "Ninja Strike" ability of your Shinobi, you may draw a card.

ColorlessThis card has no civilizations/ is Zero Civilization or Jokers Civilization .· Creature· Jokers
7 · #1 · Power 8000
■ Double breaker (This creature breaks 2 shields.)
■ When you put this creature, choose a player. That player puts their hand on the bottom of their deck and draws the same number of cards. Then that player puts all their shields on the bottom of their deck, then adds the same number of cards to their shields face down.

Water/ Darkness· Creature· Death Puppet / Hyper Beast
3 · #1 · Power 3000
Blocker
■ When you put this creature, choose one of your opponent's elements and return it to its owner's hand. Then your opponent discards a card at random from their hand.
■ Hyperify: Tap one of your other creatures. (During your main step, you may unleash Hyper Mode. Hyper Mode stays until the start of your next turn.)
■ Double breaker
■ Whenever your opponent draws a card, if its not the first card they drew this turn, your opponent chooses a card from their hand and discards it.

Darkness· Creature· Demon Command
4 · #1 · Power 4000
Blocker
■ When you put this creature, discard a card from your opponent's hand at random.
■ Once per turn, when your opponent discards a card from their hand, you may draw a card.

Water· Creature· Magic Outrage MAX
3 · #1 · Power 3000
Shield Trigger Plus When you put this creature, your opponent can't attack with creatures this turn.
■ When you put this creature, you may draw 2 cards. If you do, discard a card from your hand.

Water/ Darkness· Spell
6 · #1
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
■ Choose one of the following. If you have a water creature or tamaseed and darkness creature or tamaseed, you may choose both instead. ► Draw 3 cards and discard a card from your hand. ► Put a creature that costs 8 or less from your graveyard.

Water· Creature· Mutopia
2 · #1 · Power 2000
■ Your opponent can't choose this creature.
■ Whenever your opponent puts a creature in a way except by summoning during their turn, you may return that creature to its owner's hand.

Darkness· Creature· Death Puppet
2 · #1 · Power 1000
■ When you put this creature, you may destroy this creature. If you do, your opponent discards a card at random from their hand.


Darkness· Creature· Death Puppet
4 · #1 · Power 1000
■ When you put this creature, look at your opponent's hand and discard a card from it.