← Structure decks

Mechraid Baki (L)

DM26-SD1_Doki_Doki_Tsuyoi_Decks:_25_of_Royal_Roads

40 cards total

  • Kaiser "Baki", Zenith of "Victory" (x3)

    Water/ Fire/ Nature· Creature· Red Command Dragon / Giant Hunter / Zenith

    11 · #1 · Power 17000

    Sympathy: Hunter (This creature costs 1 less to summon for each of your Hunter creatures. It can't cost less than 1.)
    Justdiver
    Triple breaker
    ■ When you summon this creature or whenever it attacks, Hunter Double Mechraid 10. (Hunter Double Mechraid 10: Look at the top 6 cards of your deck. From among them, you may use up to 2 Hunter cards that cost 10 or less for no cost. Put the rest on the bottom of your deck in any order.)
    ■ If your opponent has 5 or more shields, this creature gets "speed attacker".

  • Onimaru "Head", Victory Rush (x4)

    Fire· Creature· Human / Red Command Dragon / Hunter / Alien

    10 · #1 · Power 9000+

    Speed attacker
    Power attacker +5000
    Triple breaker
    ■ Whenever this creature attacks, you and your opponent play Gachinko Judge. If you win, take an extra turn after this one. (Gachinko Judge: Each player reveals the top card of their deck, then puts it on the bottom. You win if your card costs the same as or more than your opponent.)

  • Diehard Ryusei of Invincibility (x2)

    Fire· Creature· Red Command Dragon / Hunter

    8 · #1 · Power 8000

    Double breaker (This creature breaks 2 shields.)
    ■ Whenever one of your Dragons attack, choose one of your opponent's shields and put it into its owner's graveyard.
    ■ When you would lose the game, or your opponent would win the game, destroy this creature instead.
    ■ When this creature is destroyed, this turn, you can't lose the game and your opponent can't win.

  • Ryusei, Zenith of "Inevitability" (x4)

    Fire· Creature· Red Command Dragon / Giant Hunter / Zenith

    10 · #1 · Power 12000

    Guard Strike
    Triple breaker
    ■ Each of your creatures gets "speed attacker".
    ■ Once per turn, when you would lose the game, you may destroy one of your Hunters instead.

  • "Ogre", The One Who Dyed In Crimson (x4)

    Fire· Creature· Human Dragon / Hunter / Alien

    8 · #1 · Power 8000

    Speed attacker
    Double breaker
    ■ Whenever this creature attacks, you and your opponent play Gachinko Judge. If you win, look at the top 3 cards of your deck. You may put a Dragon from among them. Put the rest on the bottom of your deck in any order.

  • Super Terradragon Bailas Cursed (x2)

    Nature· Creature· Earth Dragon / Mystery Totem / Hunter

    10 · #1 · Power 17000

    Mach Fighter (This creature can attack tapped or untapped creatures on the turn you put it.)
    Triple breaker (This creature breaks 3 shields.)
    ■ While this creature is tapped, your opponent can't use the "shield trigger" ability of their shields.
    ■ Whenever an opponent's creature attacks, they attack this creature if able.

  • Gaiash Kaiser, the Meteor (x4)

    Water/ Nature· Creature· Blue Command Dragon / Green Command Dragon / Hunter

    6 · #1 · Power 8000

    ■ At the end of your opponent's turn, if your opponent put a creature or cast a spell without tapping a card in their mana zone that turn, and you don't have a Gaiash Kaiser, the Meteor, you may summon this creature for no cost.
    Double breaker (This creature breaks 2 shields.)
    When you put this creature, draw 2 cards.
    ■ Your creatures that cost 10 or more cost 4 less to summon. They can't cost 0 or less.
    ■ Your opponent's creatures can't attack you on the turn they are put.

  • Aqua Titaaans, Zenith of "Combine" (x2)

    Water· Creature· Liquid People / Giant Hunter / Zenith

    10 · #1 · Power 12000

    Guard Strike Blocker
    Triple breaker
    ■ Whenever your opponent puts a creature, you and your opponent play Gachinko Judge. If you win, draw a card and each of your opponent's creature's can't attack this turn.

  • Medicalar Cobalt Kaiser (x4)

    Water· Creature· Blue Command Dragon / Hunter

    7 · #1 · Power 7000

    Double breaker
    ■ Whenever your opponent puts a creature, each of your opponent's creatures can't attack that turn.
    ■ Whenever your opponent casts a spell, you may draw 2 cards.

  • Mechadekaizou, Zenith of "Grit" (x3)

    Nature· Creature· Beast Folk / Giant Hunter / Zenith

    10 · #1 · Power 14000

    Guard Strike
    Mach Fighter
    Triple breaker
    ■ Whenever this creature wins a battle, you may summon a hunter creature that costs the same as or less than the number of cards in your mana zone from your mana zone for no cost.

  • Stegoro Kaiser, Struggling Battlekind (x4)

    Nature· Creature· Jurassic Command Dragon / Hunter

    7 · #1 · Power 9000

    Mach Fighter (This creature can attack tapped or untapped creatures on the turn you put it.)
    Double breaker (This creature breaks 2 shields.)
    ■ Whenever this creature attacks, put the top card of your deck into your mana zone. Then you may return a card from your mana zone to your hand.

  • Bambishikatto of Bronze (x4)

    Nature· Creature· Dreammate / Hunter

    2 · #1 · Power 1000

    When you put this creature, you and your opponent play Gachinko Judge. If you win, put the top card of your deck into your mana zone. (Gachinko Judge: Each player reveals the top card of their deck, then puts it on the bottom. You win if your card costs the same as or more than your opponent.)

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