← Structure decks

Light Nature Huge Gate (T)

DM26-SD1_Doki_Doki_Tsuyoi_Decks:_25_of_Royal_Roads

40 cards total

  • Welkius, Assault Gate Elemental (x4)

    Light· Creature· Angel Command

    9 · #1 · Power 7500

    Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
    Double breaker (This creature breaks 2 shields.)
    When you put this creature or whenever one of your creatures wins a battle, draw a card. Then you may put a creature that has "blocker" from your hand.

  • Hades, the New Moon that Rules the Underworld (x2)

    Light/ Darkness· Creature· Angel Command / Demon Command / Gekko Kingdom

    9 · #1 · Power 15500

    Blocker
    Triple breaker
    ■ Each of your creatures gets "Escape". Oshiokimoon: Whenever a card leaves your shield zone, choose one of your opponent's creatures and destroy it.

  • Mikadoleo, Doomsday Sutured King (x2)

    Water/ Darkness/ Nature· Creature· Dispector / God / Zenith

    10 · #1 · Power 19000

    EX Life (As you put this creature, shieldify the top card of your deck. When this creature would leave, put that shield into your graveyard instead.) Blocker
    Quattro breaker
    ■ When you summon this creature, reveal the top 4 cards of your deck. Put any number of creatures from among them and the rest into your mana zone.
    ■ At the start of your turn, if you have 4 or more creatures that cost 8 or more, you win the game.

  • Sheba Elixia, Brute Elemental (x3)

    Light/ Nature· Creature· Giant / Angel Command

    8 · #1 · Power 18000

    Blocker
    Quattro breaker
    When you put this creature, put up to 2 creatures that have total cost 7 or less from your mana zone.
    Varavariety 5: Your creatures can't leave except by being destroyed. (If you have 5 or more elements that have different costs, this creature gets this ability.)

  • Neromanov = Rudolph the 1st, Demonic Light Mystic Bind (x3)

    Light/ Darkness/ Nature· Creature· Dispector / Angel Command / Dark Lord / Knight

    7 · #1 · Power 11000

    EX Life Blocker
    Double breaker
    When you put this creature, put the top 2 cards of your deck into your mana zone tapped, then return up to 2 cards from your mana zone to your hand.
    ■ Whenever you or one of your creatures is attacked for the first time each turn, discard a card from your opponent's hand at random.

  • Achernar, Star Gate Elemental (x4)

    Light· Creature· Angel Command

    9 · #1 · Power 10500

    Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
    Double breaker (This creature breaks 2 shields.)
    At the end of each of your turns, you may put a non-evolution light creature that has "blocker" from your hand.

  • Syphogate, Enlightenment Elemental (x4)

    Light· Creature· Angel Command

    6 · #1 · Power 3500

    Shield trigger Blocker
    When you put this creature, you may put a non-evolution Light creature that has "blocker" from your hand.

  • Heaven's Gate (x4)

    Light· Spell

    6 · #1

    Shield trigger
    ■ Put up to 2 non-evolution light creatures that have "blocker" from your hand.

  • Stegoro Kaiser, Struggling Battlekind (x4)

    Nature· Creature· Jurassic Command Dragon / Hunter

    7 · #1 · Power 9000

    Mach Fighter (This creature can attack tapped or untapped creatures on the turn you put it.)
    Double breaker (This creature breaks 2 shields.)
    ■ Whenever this creature attacks, put the top card of your deck into your mana zone. Then you may return a card from your mana zone to your hand.

  • Velvet, Flash Priest (x2)

    Light· Creature· Oracle

    9 · #1 · Power 11000

    Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
    ■ Your opponent's creatures are put tapped.
    Double breaker (This creature breaks 2 shields.)

  • Friend Giant (x3)

    Nature· Creature· Giant

    7 · #1 · Power 11000

    Double breaker (This creature breaks 2 shields.)
    When you put this creature, put the top 2 cards of your deck into your mana zone tapped.

  • Gio, Super Seven Extremes (x1)

    Light· Evolution Creature· Angel Command / Invader

    9 · #1 · Power 11500

    ■ While you are summoning this creature, you may reveal any number of cards that cost 9 in your hand. For each card you reveal, this creature costs 1 less to summon. It can't cost 0 or less.
    Evolution: Put on one of your light creatures. Blocker
    Double breaker

  • Huge Blueprint (x4)

    Nature· Spell

    2 · #1

    Reveal the top 4 cards of your deck. Put all creatures that cost 7 or more from the revealed cards into your hand, and put the rest on the bottom of your deck in any order.

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