DM26-SD1_Doki_Doki_Tsuyoi_Decks:_25_of_Royal_Roads
40 cards total

Fire· Creature· Beat Jockey
7 · #1 · Power 9000
■ Gogogo Gangan Galaxy: If you have 1 or less card in your hand, this creature costs 6 less to summon.
■ Speed attacker (This creature doesn't get summoning sickness.)
■ Double breaker (This creature breaks 2 shields.)
■ When you put this creature, destroy one of your opponent's creatures that has power 6000 or less.

Fire· Creature· Magic Outrage MAX
7 · #1 · Power 7000
■ Gravity Zero: If you have 4 or more creatures and you have no Crossfire, Slapping, you may summon this creature for no cost.
■ Speed attacker
■ Double breaker
■ Whenever this creature attacks, if you have the fire civilization in your mana zone, one of your other creatures gets "speed attacker" until the end of the turn.

Fire· Creature· Beat Jockey
7 · #1 · Power 9000
■ Master Gogogo Gangan Galaxy: If this is the only card in your hand, you may summon this creature for no cost.
■ Speed attacker (This creature doesn't get summoning sickness.)
■ Double breaker (This creature breaks 2 shields.)
■ When you put this creature, if you have the fire civilization in your mana zone, draw a card. Then you may discard any number of cards from your hand. For each card discarded in this way, choose one of your opponent's creatures that has power 6000 or less and destroy it.

Nature· Creature· Snow Faerie / Hyper Beast
2 · #1 · Power 2000
■ Once per turn, your Snow Faeries may cost 1 less to summon. They can't cost 0 or less.
■ Hyperify: Tap one of your other creatures. (During your main step, you may unleash Hyper Mode. Hyper Mode stays until the start of your next turn.)
■ Once per turn, you may summon a creature from your mana zone.

Fire· Creature· Beat Jockey
1 · #1 · Power 1000
■ Gogogo Gangan Galaxy: If you have 1 or less card in your hand, this creature gets "speed attacker".
■ At the end of your turn, if this creature is untapped, return it to your hand.

Nature· Creature· Oracle Celes / Snow Faerie
2 · #1 · Power 2000
■ Your opponent can only put creatures from their hand.


Fire· Creature· Armored Dragonoid / Hyper Beast
1 · #1 · Power 1000
■ If you don't have 2 or more tapped creatures, this creature can't attack.
■ Hyperify: Tap one of your other creatures. (During your main step, you may unleash Hyper Mode. Hyper Mode stays until the start of your next turn.)
■ Double breaker (This creature breaks 2 shields.)
■ Whenever this creature attacks, discard a card and draw a card.

Nature· Creature· Snow Faerie
2 · #1 · Power 2000
■ When you put this creature, untap up to 2 cards in your mana zone.



Nature· Creature· Snow Faerie
2 · #1 · Power 3000
■ When you put this creature, choose a creature in your mana zone. You may summon that creature from your mana zone this turn. (Pay the cost)