DM26-SD1_Doki_Doki_Tsuyoi_Decks:_25_of_Royal_Roads
40 cards total

Water· Creature· Great Mecha King / Invader
6 · #1 · Power 6000
■ Double breaker (This creature breaks 2 shields.)
■ When you put this creature or whenever it attacks, reveal the top 3 cards of your deck. If they are all creatures that have the same cost, put them. Otherwise, put them on the bottom of your deck in any order.
■ If your opponent has 2 shields or less, your Water creatures can't be attacked or blocked.

Fire· Creature· Red Command Dragon / Hunter
8 · #1 · Power 8000
■ Double breaker
■ Each of your creatures gets "speed attacker".
■ Your opponent's creatures are put tapped.
■ When this creature would be discarded by the effect of one of your opponent's spells or ability of an opponent's creature, you may put it instead.

Light/ Darkness/ Fire· Creature· Dispector / Angel Command / Demon Command
8 · #1 · Power 13500
■ EX Life
■ Speed attacker
■ Triple breaker
■ When you put this creature or when this creature's "EX Life" shield leaves your shield zone, destroy all your opponent's non-multicolored creatures.
■ Your opponent can't cast non-multicolored spells.

Light· Creature· Angel Command
8 · #1 · Power 13000
■ Revolution 0: When you put this creature into your hand from your shield zone, if you have no shields, you may summon this creature from your hand for no cost. Blocker
■ Triple breaker
■ When you put this creature, tap all your opponent's creatures. They don't untap at the start of your opponent's next turn.
■ Whenever this creature attacks, you may choose one of your opponent's elements and shieldify it.

Fire· Creature· Armored Dragon
8 · #1 · Power 9000
■ This creature costs 1 less to summon for each creature in the battle zone. It can't cost 0 or less.
■ Speed attacker
■ Double breaker
■ When you put this creature or whenever it attacks, you may choose one of your opponent's creatures. This creature and that creature battle.
■ Whenever this creature wins a battle, you may draw a card.

Nature· Creature· Gransect
8 · #1 · Power 13000
■ Mach Fighter
■ Triple breaker
■ Whenever this creature wins a battle, reveal the top 3 cards of your deck. You may put a creature from among them into your hand. Put the rest into your mana zone.

Water/ Darkness/ Fire· Creature· Elder Dragon / Planeswalker
8 · #1 · Power 7000
■ Double breaker (This creature breaks 2 shields.)
■ When you put this creature, your opponent discards 7 cards from their hand.
■ Whenever this creature attacks, destroy one of your opponent's creatures.

Water/ Darkness/ Nature· Creature· Dispector / Phoenix
8 · #1 · Power 13000
■ EX Life Blocker
■ Triple breaker
■ When you put this creature or whenever it attacks, put the top 2 cards of your deck into your graveyard then draw 2 cards.
■ Even if you have 0 cards in your deck, you can't lose the game.
■ Whenever you would draw a card, if you have 0 cards in your deck, you may put a creature from your graveyard instead.

Water/ Fire/ Nature· Creature· Dispector / Cyber Lord / Red Command Dragon
8 · #1 · Power 17000
■ EX Life (As you put this creature, shieldify the top card of your deck. When this creature would leave, put that shield into your graveyard instead.)
■ Triple breaker
■ Each of your creatures gets "speed attacker".
■ During your turn, you may look at the top card of your deck. If it's a creature, you may summon it.

Water/ Fire/ Nature· Creature· Dispector / Outrage MAX / The Answer
8 · #1 · Power 15000
■ EX Life (As you put this creature, shieldify the top card of your deck. When this creature would leave, put that shield into your graveyard instead.)
■ Triple breaker (This creature breaks 3 shields.)
■ When you put this creature, look at the top 4 cards of your deck. Put any number of multicolored creatures that have total cost 9 or less. Put the rest on the bottom of your deck in any order.

Nature· Creature· Gransect / Specials
8 · #1 · Power 12000
■ Triple breaker
■ Whenever your opponent puts a creature with an ability that starts with "When you put this creature", put that creature into its owner's mana zone.

Water/ Darkness· Creature· Demon Command / Team Zero
8 · #1 · Power 4000
Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.) Mugen Climb 2 (You may summon this creature from your hand or graveyard by tapping 2 of your creatures and paying .)
■ When you put this creature, choose one of the following. ▶ Choose another creature and return it to its owner's hand. ▶ You may put the top 2 cards of your deck into your graveyard. If you do, return one of them to your hand.

Nature· Creature· Giant
8 · #1 · Power 14000
■ Triple breaker (This creature breaks 3 shields.)
■ When you put this creature, choose one of your opponent's creatures and put it into it's owner's mana zone.